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Post by Admin on Apr 19, 2011 10:48:39 GMT -5
Location:A= Scott B = Remy Rules:-Morals apply. -Standard gear. -No death powers for Gambit. -Elimination via ko, incapacitation, death.
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Post by Dane on Apr 19, 2011 10:52:56 GMT -5
Cyclops.
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Post by Erik-El on Apr 19, 2011 10:53:08 GMT -5
Cyclops - "Get off my lawn!"
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Post by Power NeXus on Apr 19, 2011 10:54:32 GMT -5
Cyclops, barely
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Post by Admin on Apr 19, 2011 10:54:36 GMT -5
Morals on = no chance in hell he'd even remotely unleash. I tried to balance things by placing Gambit in a region with way more cover.
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Post by Erik-El on Apr 19, 2011 10:56:20 GMT -5
Lol dammit! But k4tz, they are in the burbs. I thought that was a great line.
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Post by Admin on Apr 19, 2011 10:57:35 GMT -5
*claps*
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Post by Erik-El on Apr 19, 2011 11:00:04 GMT -5
In all seriousness, I think Cyclops. They both have powers that make it so they could take one another out but Cyclops is the better tactician. There is no way Gambit is going to dangerously charge his cards just like there is no way Cyclops is going to unleash the big blasts.
On the other hand, Gambit is much more stealthy. He could sneak up on Cyclops though that is unlikely because this map does have a surprising amount of open space, having played this map before.
There is however, plenty of things Cyclops can use as ricochet points to get Gambit from any angle while Gambit has to have line of sight to use his powers.
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Post by Admin on Apr 19, 2011 11:02:12 GMT -5
I think stealth actually has the potential to place a role here. Unlike playing it in CoD, this is the full area and not only a small aspect of it. I think there's a lot of cover and they can go into the homes/backyards/alleyways/etc. That combined with the starting distance + nearby options makes it unlikely either will just go for a direct approach.
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Post by Erik-El on Apr 19, 2011 11:07:37 GMT -5
Eh 4 extra houses is not really that much more but I see your point. Cyclops has an advantageous starting position in my opinion. He starts right out in the open sure but he is not far from areas that would give him high ground advantage and he is at an area that requires Gambit to expose himself if he wants to move within range of Cyclops. Cyclops does not have the problem. He can snipe Gambit from anywhere on the map so long as he knows where Gambit is.
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Post by Admin on Apr 19, 2011 11:10:50 GMT -5
What high ground advantage? And since when did Cyclops find it wise to just stand out in the open, leaving him exposed to potential attacks? And any house is a fairly big deal because it provides numerous tactical options for both of them. Numerous windows, paths, etc are now at hand. Starting distance, cover, and Gambit's agility make Cyclops ending this immediately with a sniping shot from the get-go very unlikely to me.
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Post by Dane on Apr 19, 2011 11:10:28 GMT -5
I think it would take a major tactical error from Cyclops for him to lose to Gambit at that range.
Giving how well he knows him and how well he would have studied his combat tactics, I find that unlikely.
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Post by Erik-El on Apr 19, 2011 11:13:24 GMT -5
I never said Cyclops will just sit in the middle of the street with his thumb up his ass. I said he is not far from areas that can give him high ground advantage I.E. houses. Once he is on one of those houses, Gambit could not move from house to house without being seen at all.
I also said Cyclops COULD snip shot Gambit. I never said he would.
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spidey_17
The Unstoppable Ledgernaut
With Great Power Comes Great.... suffering?
Posts: 4,961
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Post by spidey_17 on Apr 19, 2011 11:19:42 GMT -5
I actually see Gambit having better chances of dodging Cyke's attacks than Cyke could dodge Gambit's cards. But i'm really not sure if i'm right on that. I'm also not sure who could win anyway....lol
=]
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Post by Admin on Apr 19, 2011 11:20:09 GMT -5
That means he'd need to turn to one of the homes near him, sit by the top window and just wait. I've never viewed him as a camper, especially in a scenario like this. While that would be ideal, it doesn't seem in his character to just fall back and wait. I see them both going on the offensive.
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Post by Admin on Apr 19, 2011 11:21:10 GMT -5
I think it would take a major tactical error from Cyclops for him to lose to Gambit at that range. Giving how well he knows him and how well he would have studied his combat tactics, I find that unlikely. I don't see any reason why Gambit wouldn't be able to make it to the additional cover of the neighborhood from his starting point. There's a good distance, Gambit starts already behind cover, and his agility combined with the short distance to more cover should make it possible for him to accomplish.
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Post by Lord Barbatos on Apr 19, 2011 11:23:21 GMT -5
YO K4tz what happened to your ultimate Bane respect thread?
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Post by Erik-El on Apr 19, 2011 11:23:50 GMT -5
That means he'd need to turn to one of the homes near him, sit by the top window and just wait. I've never viewed him as a camper, especially in a scenario like this. While that would be ideal, it doesn't seem in his character to just fall back and wait. I see them both going on the offensive. If it is ideal, then it is just as likely that Cyclops would do it. He is a master tactician after all.
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Post by Admin on Apr 19, 2011 11:24:14 GMT -5
As you know, I'm just playing devil's advocate since I believe this has the potential to be a good one.
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Post by Admin on Apr 19, 2011 11:25:20 GMT -5
That means he'd need to turn to one of the homes near him, sit by the top window and just wait. I've never viewed him as a camper, especially in a scenario like this. While that would be ideal, it doesn't seem in his character to just fall back and wait. I see them both going on the offensive. If it is ideal, then it is just as likely that Cyclops would do it. He is a master tactician after all. It's a flawed tactic. After reviewing the homes he starts near, neither has a good "camping" spot that would warrant him a clear view of the entire scenario (through use of a windo). There's numerous blind spots and he can still be flanked.
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