Beatboks
Team Buster Ledger
Posts: 2,206
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Post by Beatboks on Aug 25, 2011 9:21:50 GMT -5
OK here it goes for a start 1. power set of Argus - Enhanced strength speed agility factor of 4 - Healing factor (his eyes grew back when gouged out (this took time though) - enhanced senses (infra red, ultra violet vision, xray vision - stealth ability to meld with shadows to hide (visible if a light is shone on him obviously) www.comicvine.com/argus/29-24474/2. skill set of Vic Sage (Question) - martail atist trained by Richard Dragon (beaten by Shiva b4 training held her off after) - Trained investigative reporter. 3. Special Item a battle staff of the Manhunter Mark Shaw. Size of a baton that extends to a full length battle staff. It has a magnetic pulse weapon built in that allows it to repell or attract metal. he has used it to pull himself to buildings (like a swing line or grapling line) or propell himself from metal, deflect knives. it's power charge once used did require time to recharge. 4.I've purchased -a glock 30 handgun (let's say carry 2 spare clips per night- total 24 shots) - flash bangs (only carry 2 per night) - sherikens - Kadochi sword. First fight I'm taking on Fisk, Lady Bullseye and Nuke.I see that combo as taking a bit more to beat than some of others physically (but not enough to take it out of me for the long haul like Tombstone). So I'm taking them on while fresh. Getting around the city wont be too dificult for me, with Argus' power to meld with shadows I can be near unseen, and with Manhunters battle staff I can get to some roof tops and leap between with a magnetic “boost” Having scanned the high rise with my Xray vision I descern the entry point with least resistence (left side of the building), as well as Kingpins location on hte 40th floor. I sneek in sticking to the shadows , a couple of sherikins take out the guards on this entry quickly. I make my way to the utility room where i hit the switchboard with the magnetics from my battle staff shorting out the power. Advantage me (since I alone have infra red and ultra violet vision, plus a darker buildign gives me more shadows to meld with). I make quick work of the goons on the lower levels a s I make my way up floor by floor. It helps that they don't know what hit them . Kingpin really needs to hire better goons most of these thugs aren't a challenge for a student of Richard Dragon (coutesy of Vice Sages abilities). I reach the 40th floor, this is where it's going to get tricky. I cant affor to get tied down in a fight with Nuke. His strength (if he gets an adrenaline push) is probably just above mine. If that happens than I'll get teamed up on by all three and I'm done. I have to draw tham out and take him on seperately. I deliberately knock over a shelving unit in the far corner office from Fisks, the noise of the glass shelves shatering achieves desired effect as Nuke and Lady Bullseye come searching. I take to the shadows and wait near untill my vision shows LB heading down the far end(west side ) of the hall and Nuke to to the east. A sheriken throw into the metal framing of the window gets Nuke's attention (just as I'd hoped), as he approaches the window I use the repulsive polarity from the battle staff to knock him through the window with the metal water cooler sending him to a 40 story drop (thats the energy reserve for the staff used for a while it will be at least 10 min's to recharge), that should keep even him out of action for a while. Just then a dart hits me in the left shoulder. Left arm dead coutesy of pressure point good shot ( thank god for healing factor wont be without it long). I throw my Kadochi at LB, she dodges of course (as I knew she would ) but it destracted her long enough that a sswift roundhouse kick following through sent her into the wall and knocked her out. A quich presure pont strike will ensure she wont be getting back up before I take out Kingpin. I get up to make my way to his office (feeling starting to return to my left arm ). As I get to the door He comes at me, for such a big man he moves quick. I of course move quicker. He's not prepared for the combination of my speed strength, agility and martial skill. Had I only had my powers or my skill he'd probably be too much for me, as it is the battle is over fairly quickly. Next stop Scarecrow territory ( I need the arsenel b4 going on to Viper) It Takes less than 45 minutes to make it to the church where Scarecrow is ( the trip to Viper will be quicker with no street thugs to avoid for most of the trip). I take a vantage point across the street and check everything out with xray,ultra violet and infra red vision. Everyone inside is in the southwest corner of the building I enter from the north east. Keeping to the shadows (which is easy in the candle lit church) I make my way down the pews until I'm within feet of Scarecrow, He sees me too late as I hit him with the poor box in the church from the recharged battle staff. It was my intent to take on Viper next. I change my mind and decide on Blackgate prison. As I traveled to Scarecrow i realized how much easier it would be if the GCP were locking up the villains I'd brought down. Fortunately Scarecrow was an easy target and I've been able to regenerate from the injuries against Kingpins crew. it takes an hr to get there ( that's 2 hours travel, an hr and a half taking down kingpins high rise and 20 minutes taking on scare crow, not bad work for half an evening). As i do the usual recon (xray scan) I see a tunnel almost finished (obvious escape plan that had been in progress). I use that as my way in. Pure luck I get into the prison just as the 25 thugs are having lunch. It's a simple matter to use one of the flash bangs to create confusion and panic the dinning hall. In their hast to get away from a percieved danger many of these cons have been trampled and injured. Those that aren't are frantically trying to get out. That just leaves Killer moth and his two goons. Moving within the shadows through the prison I easily get the drop on Shrike and firefly with the battle staff' (all these Jail cell doors make wonderfull weapons) . I decide to go head to head on Killer moth (just to stretch my legs a little). I make quick work of him in less than 15 minutes All up another hour and 1/4 to finish the job. Safely secreted on the roof I break out a ration pack to have get some lunch (didn't realize how hungry I was until right now). As I eat I watch from the Office as the GCP police start mopping up the paniced conns, and other units are bringing in Kinpin, Nuke, LB Scarecrow and their goons. They've even been able to take down some of the street thugs in the areas I've been. That's going to improve travel time for sure. I take my time with lunch, get a little rest before heading over to Vipers area. I figure it will take another 45 minutes to get there and allow 1 to 2 hrs for the Hydra compound. Once finished there I'll call it a day. Katanna's training included some meditation that can let me get by on less sleep but I still like my 8hrs so until I need to I'll stick to that. Under estimated travel time. Took 1.5 hours to get to Vipers warehouse. Not much in the way of bad guy's to avoid just a damn long way. All the same I'm not going to rush (cant afford to these guys are armed to the teeth.) I take a little more time than I have so far for recon. Have to have this just right. For one thing I want to know exactly where Silver Samurai is at all times (last thing I want is that so and so poping in behind me and takin' me out). He's my first proirity. I make my way in slowly , closer to the shadows than I have so far today. Not taking any chances of of a hydra goon blasting me (I may be able to heal but I don't want too many injuries to deal with from sub machnine guns). I take out a few Hydra as I make my way in (all pressure point strikes from hiding dont want to allert anyone I'm here until Silver Samurai is delt with). So far 12 Hydra down (unconscious bodies hidden) I'm getting close to Silver Samurai, closer , closer. I use battle staff to repell his sword into himand knock him against the wall, a second repuls and the stock of the blade strikes him on the head. He's now shaky enough that I can take him on in H2H and he's down. Black Widow enters and we go at it takes alittle longer but dont want to use teh last of my Battle staff energy just yet (not part of the plan) Just as I take Yelena down Viper enters I shoot him in the leg and then the arm " Hail Hyra" come from the door I dive for the open door opposite (hit by two bullets, glancing flesh wounds) as i do I make my way quickly to the open area of the Wharehouse (drawing the remain Hydra with me Finally all remaining 18 Hydra in the room I use the last energy of my staff (absolutely everything it's got left) to to pull on the roof where I'd seen courtesy of my ultraviolet vision it was weak. I was right that part of the frame wasn't strong enough to hlod my weight and comes down injuring and pinning remaining Hydra. Time to head back to camp for a good nights sleep. End of day 1 Basically an edited version of my CV start with 20% change. Let me know if you see any wholes in the strategy.
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Post by DedmanWalkin on Aug 25, 2011 21:48:09 GMT -5
I forgot that this time I don't have Wolverine's endurance and healing factor so I won't be able to go full uberman this time but I can still use a more reasonable Everyman sleep system. Last time, I could use the uberman because Wolverine's healing factor would heal any major side effects without a problem. Dr. Stampi has yielded pretty good results for his work with sleep optimization since many of his clients have won races using his system including the first woman to win the Transat. The people using it were boat racers who have no experience in meditation meaning I don't need any meditative skill sets to achieve it, just time and patience. This means it should work in the short term, which is what I need it for anyways. The Everyman is a more attainable polyphasic sleep system that shouldn't curtail my plans by too much. Also, Gambit already uses his powers to accelerate his brain which would mean he would need less sleep than a normal human. We know he accelerates his brain because of his superhuman reflexes and telepathy resistance. All that being said, my initial strategy is still possible since my main sleep block will be during the middle of the day. @beatboks, the discussion we had last time was over whether or not waking up people near the end of their sleep cycle would cause problems for their alertness not whether the uberman should be possible. At the time, I had Wolverine's healing factor which has allowed him to function at near peak efficiency with little to no sleep for days. I could have not slept for the entire 2 week period and suffered only light sleep deprivation. Dane, was that your only issue with my plan so far?
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Post by Dane on Aug 25, 2011 21:53:00 GMT -5
@dedman Actually, logic would dictate that accelerating your mental processes would make you more tired, not less. Sometimes average people are able to accelerate their mental processes, you may have heard of this new thing called concentrating.
The fact that your entire fight with Sabretooth was "I'll pay Sabretooth a visit too." was pretty lame. If you can't write a strategy honestly, don't bother writing one.
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Post by DedmanWalkin on Aug 25, 2011 22:48:09 GMT -5
Meditation increases the thickness of gray matter in parts of the brain that are responsible for attention and processing sensory input according to Harvard University researchers. Reflexes are the response to stimulus which requires being attentive and being able to process sensory input quickly. All this means that the parts of the brain that meditation improves are the same parts of the brain that Gambit would be improving through the use of his powers to gain his superhuman reflexes. This means that Gambit is capable of artificially gaining the benefits of meditation without the need for it. Concentration is nothing like what Gambit does to increase his reflexes as concentration is a voluntary action whereas reflexes are an involuntary action.
I haven't fought Sabretooth yet, I was just waking him and his cohorts up like I did the Kingpin and Hydra. I was saving his fight for after my first nap, I am sorry if that was unclear.
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Post by Sherlock Laforet on Aug 25, 2011 23:14:19 GMT -5
Ill post stategy for this this weekend.Never feel like doing it right after work Im also switching up my character some
Power Set: Daken Skill Set : Deathstroke Special item :Jango Fetts Armor and all its gear.Nix the jet pack Training : Deadshot
Added items : Draganov Sniper Rifle,Flash Bangs
Stupid smiles
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Post by Dane on Aug 25, 2011 23:47:39 GMT -5
@dedman Again, it makes you more, not less tired. If you're going to talk arrant garbage in every one of your posts to try to justify things I'm going to start deleting them.
Solve the scenario honestly or don't at all.
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Post by Dane on Aug 27, 2011 19:08:07 GMT -5
Reworking my character again (into Scenario God)
Powers: Cyclops Abilities: Taskmaster Equipment: Raiden's Cybernetic Body. High Frequency Katana, Throwing Knives, Silenced SOCOM .45, Accuracy International AWM .338 Sniper Rifle, C4 and Detonators, Military Rations, Flashbangs.
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Beatboks
Team Buster Ledger
Posts: 2,206
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Post by Beatboks on Aug 29, 2011 8:57:06 GMT -5
Day 2 Had a great nights sleep but have woken up famished. Only had one ration pack yesterday (don't know how far i have to stretch what I have yet). I break open another field ration pack and sit down to eat. Might as well take the time now to analyze the available Intel. I go through the pictures once more, and check off on the map where Bat's and crew have these guy's basically situated. So far it's one night done and I've only taken down 4 out of 17 crews. Lord knows I cant keep up that pace. As I get further from home base there's going to be less time to spend in battle (or longer nights). I haven't got enough rations to go much past 10 days (that's assuming I can have a few nights like last night where I only eat once). Some of these crews are going to take a little more to take down (both time and effort).I think Tonight I need to focus on recon of the whole city, pure intel gathering. If something presents itself as easy or an urgent problem I'll adress it, but for the most part I need to know completely what I'm up against. I grab a second ration pack (this could be a long night) restock on amo and sherikins and hit the rooftops. At least I know over half of the south islands clear If I start by heading around to port Adams I should make good time. Well so much for just recon. 2Face was way over the deep end. Couldn't afford to go on without acting. He would have killed those hostages for sure. Entered slowly got in a good position. Had to reveal myself before I was ready. He was about to shoot J Gordon. A couple of bullets in the legs soon took care of that. Then from nowhere clayface was on top of me (must have been disguised) I only just had enough time to turn the battle staff power to max and deliver to him the magnetic pulse in what hit. I would have been a gonner if not for that Montoya kid (she's got real guts). If she hadn't taken on Razor fist the second I was fired at 2face I'd have been cought totally flat footed. As it was it all ended prettty quick. AHHH what a night. So much for just recon. Couldn't be helped had to deal with two face and company there and then. Hard to believe I've been out there for 16 hours (most of that just watching, I feel like a voyeur) . Could really use a shower, cup of joe and something to eat. I settle for just breaking out another ration pack. I'll have the shower later It's more important that I record my intel somewhere more reliable than just a lousy note pad. I open the laptop supplied by Bats and start it up. Kingpin's Territory cleared Blackgate Prisoncleared Two Face's Territory Cleared Tombstone's Territory - Any way you look at this it's going to be a bad day (and a full one at that). Definitely going to need help to consider taking that territory (and I'd better save this last frag grenade for then 2). That's going to have to b a day I'm really feeling my oats
- Tombstone, a natural gangster of himself has rallied much of existing gangs of Gotham under himself and hired some dangerous allies. He can be found in an abandoned movie theater.
- 100 Thugs armed with an assortment of lead pipes, knives, chains and bats. Mr. X (Dual Katanas) Hush (Dual Colt .45s) Tombstone (AK-47)
Taskmaster's Territory- Old tasky really doesn't seem interested. He's a good fighter, my stealth should give me the edge and he's alone (should be relativelty easy)
- Tasky is hanging out at an apartment on the nice side of town. He doesn't really care much about the turf war going on but he ran the gangs out of his block just 'cause.
Taskmaster (Desert Eagle, Broadsword, Shield)
Black Mask's Territory - Black mask has certainly stacked the deck. My best chance here is devide and conquer. I certainly don't want to end up stuck between Cheshire, BM and Merlin. On the up side it is just the three of them. Still I'm going to have to earn the win there.
- Black Mask has one of most extensive holds on the city of Gotham. Even worse, he's hired some incredibly skilled enforcers. Not content even with this level of mayhem, Black Mask has found an office building where hundreds of now homeless Gotham residents have taken shelter. Black Mask and his cronies have planted a very large explosive device in the basement. From the moment you defeat him, you will have 5 minutes to defuse it, not nearly enough time to evacuate the premises entirely. How can I defeat Black Mask and save the innocents?
- Cheshire (poison-tipped fingernails) Merlyn (Bow and regular arrows) Black Mask (Dual Colt .45s)
Doc Ock's Territory - only real threat here is Dr Ock himself. Mysterio is a bad joke and while shocker is capable of causing problems if given the chance I dont plan on giving him one.
- Doctor Octopus (adamantium) Mysterio (illusion cubes, short-range hallucinogenic gas) Shocker
Norman Osborn's Territory- Another one That I'm going to need some help on. Can't plan on achieving much else on the day I head into the school
- Norman's in an abandoned elementary school.
- 25 HAMMER Soldiers with Assault Rifles and Grenades Green Goblin (Glider, Pumpkin Bombs, Razor Bats) Bullseye (Deck of Razor-edged Cards) Scorpion (Mac Gargan, Energy-blast Tail)
Arkham Asylum- Harley quin shouldn't pose a problem. The Joker on the other hand, you never know which way he'll twist. Still as long as I keep my head I should well keep my head.
- Joker, Harley and a bunch of thugs have taken over the Asylum (which was emptied out after the earthquake).
- 25 Thugs armed with an assortment of lead pipes, knives, chains and pistols. Harley Quinn (unarmed) Joker (Revolver, Joy Buzzer)
Robinson Park
Kraven Territory- Kraven can be tough but his own arrogance will be his own demise.
- This is a park kinda like Central Park
- Kraven the Hunter (Sergei, on serum, Vibranium Spear, Net of regular materials, Blow-Gun with Poison-tipped darts)
Zsasz' Territory- He's a twisted boy (and judging from today's recon my next stop). Certainly not going to let him see me coming. As long as that's the case I should be OK
- Zsasz is holding the medical center run by Leslie Thompkins prisoner and trying to draw out Batman
- Mr. Zsasz
Mr. Freeze's Territory- As long as I keep my head should 't have too much trouble Freeze's main concern is still diamonds, that should keep him destracted enough to let me get the drop (if I plan right)
- 10 Goons with Pistols. Mr. Freeze (Standard Suit and Gun)
Red Skull's Territory- well armed and trained but as long as I make full use of my stealthy power I should be able to repeat my efforts against Kingpin. So many floors with my xray peepers are my only edge
- Red Skull himself has taken up residence in a high rise building. His loyal bodyguards stand ready to deal with any who would stand in the Skull's way.
- 20 Mercenaries armed with submachine guns.Sin (MP5, Throwing Knives, Combat Knife) Crossbones (Wrist-mounted Crossbow, Wrist Blades, Colt .45, M16) Red Skull (MP40)
Killer Croc's Territory- Not too many thugs to deal with and while K Croc is tough I've got more than a few things on my side.
- Croc can be found looting the local shopping mall with some thugs.
- 10 Thugs armed with an assortment of lead pipes, knives, chains, pistols. Killer Croc
Sabretooth's Territory- couldn't really stick around long enough to gather Intel here. Though that in itself tells enough of the story. Sabretooths damn smell, he must have sensed me right off. I might be stealthy but my power to meld with the shadows is no good against him. Add to that the fact that he heals faster than me, is stronger and maybe faster. Definitely going to need a distraction (to at least keep the others busy), plus maybe that trick I used against clayface (wont do enough damage of course but you gotta start somewhere)
- Sabretooth and a few of his closest pals seems to be clearing the streets of all opposition. Most residents have fled their homes but others live in fear of the former Weapon X member.
- Mystique (Dual Desert Eagles, AK47) Vertigo Sabretooth (regular)
Scarecrow's Territory cleared Viper's Territory cleared Day 3 After the long (but relatively easy) day yesterday, I'd decided that i needed to catch up on time lost. Used a little meditation to get into a deep sleep quickly and program my body clock to awake in 4 hrs. Still a few hours of daylight left, while i don't mind making use of it to get to a target area I'd prefer to wait for dusk to maximize the advantage I get through the night in combat. I open the spreadsheet that I collated data into last night to assess the situation with a clear head. Two nights in and so far I've taken down 5 out of 17 threats. Some of those remaining are a definite challenge and will take a day to take down (if possible at all). Courtesy of using only one ration pack on night one I currently have just under 6 days rations. i estimate at least 7 to 8 days needed to take down all crews. There are at least 2 that will take a full day (possibly 3) if I can succeed and survive. Best course is to stretch the remaining rations as best as possible (on the assumption that things don't go favorably). I decide to leave.Tombstones territory to last (chance of survival/success slim). Sabertooth is also going to be a tough take down(and therefore 2nd last), I loose my prime stealth advantage against him. The best help I can be to Gotham (and the "Bat family") is to take down as many as I can. Minimize the fronts that they've got left to fight on if I fall. My best course (I believe) is to clear a 'line of access". To that end since I've already cleared the south and south west of the southern Island , if I clear through the south and southwest of the middle island I'll have fast unimpeded access to most of the city. To that End i decide on tonights targets. I'd already decided that Zsasz had to be on tonights list. He's dagerously unstable and a powder keg. so it's him Red Skull and if time allows Mr freeze and Kraven (though I doubt I'll have time for all 4 not by dawn anyway). Who knows I may find I've got enough left to continue battling into the early hrs tomorrow. Regardless even if I only bring down two tonight I'll have a clear route of approach on any remaining target. I have a ration pack, shower and coffee. Load up on ammo etc. By this time It's almost 4pm I get ready to hit the streets. Plenty of time to be in position ready to strike to moment the sun starts to get low. Last thing I do before leaving is to upload the information to Oracle (if nothing else Bat's and crew will have something to work on). I reach the high rise beside Red Skulls at 5.10 still a while till dusk, so I make the most of the time to verify the positions of Skulls men before I begin. RS (along with Crossbones and Sin) are on the 18th floor (of a 25 story building). there are 12 merc's on the lower levels and 8 on the higher (4 of those on the roof). RS's military experience definitely showing here. Your average thug wouldn't even consider an attack from above a major threat. All the same that still leaves an attack from above my best route, certainly where I'll have the least resistence. Just on Dusk I use my battle staff to pprpel/ attract me to the 20th floor (the least maned of all with no guards). I use the a sherekin to slowly cut the glass (note to self must get a real glass cutter). From here i first make my way up to take down the guards above me (they of course wont be expecting an assault from below unless they'd heard from the others below that there was trouble). Since all eyes were focused above (expecting an overhead assault from their position) this was actually easier than it should be against trained soldiers. I then enter the 18th floor after fully checking it out with my xray peepers. Crossbones has been making sweeps back and forth across the west and north of the building. It's easy to wait in the corner office that he's not long checked for his next sweep. Cought by surprise I take him out quickly. after tracking Sin's movements I repeat the same to take him down. Bursting into RS's office knowing he's at the files in the corner and in a bad firing position It only takes one shot to take out his kneecap and second into the shoulder to make him drop the gun. He's no longer a threat, so I use him as a shield to make my way down the building taking out the remaining mercs as I go (it's amazing how reluctant to fight these guys are when the guy payin' the bills is a captive). Caution and planning have payed off as i took the building in under an hr.
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Post by Sherlock Laforet on Aug 29, 2011 23:27:59 GMT -5
Lets get this started 'Cracks Knuckles' First off my character for this dodad
Power Set: Daken (Nix Pheremones) Skill Set : Deathstroke Special item :Jango Fetts Armor and all its gear.Nix the jet pack Training : Deadshot
Added items : Draganov Sniper Rifle,Flash Bangs,cigarettes (If im gonna do this quickly im gonna need them)
Now that thats taken care of
It seems like the logical thing to do to take out several nearby enemies first to give us a little breathing room.So we start it off with Kingpin.
Traveling via roof shouldnt be a problem with Dakens physical enhancements.It should take about 20 minutes to arrive there. Upon Arrival ill take out my rifle and with the scope 'scope' the area lol.After getting a good read on the situation i decide to take a few of them out from a distance.I put a bullet into the 7 of their knees before going down to take on the rest.My training with Deadshot pays off and i take them all down in less than 15 minutes without killing them. From there i work my way upstairs,using as much stealth as i can muster.Upon arrival at the 40th floor (About 20 minutes) i use the vents to get to Kingpins office.Him and his two body guards are all in there waiting for me,I realize how rude it is to keep them waiting like that and send them a present in the form of a flash bang.I jump down and quickly and easily subdue Kingpin and Lady Bullseye while they are still stunned.Nuke will be slightly more difficult but i can still bring him down though lethal force may be required here.This will take about 30 minutes
Will continue later
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Post by Dane on Jan 7, 2013 9:20:27 GMT -5
Dane - Agent of the BatPowers: Midnighter (pre-cog limited) Abilities: Black Panther Special Items: Black Panther's Vibranium Suit, Ebony Blade, Energy Daggers, Anti-Metal Claws, Kimoyo Card. Regular Items: Flashbang Pellets, Grapple Gun. Trainer: Iron Fist, to teach me K'un Lun and Drunken Style kung fu techniques.
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Post by Sherlock Laforet on Jan 7, 2013 12:35:42 GMT -5
Trip down memory lane this.I never did finish.
I think ill make a new person.
Powerset:Hei/Darker than Black (Electrical Manipulation) Ability Set: Daredevil Special Item: Red X Suit Extra Items: Dual Silenced Deagles,6 knives with wire attachment,Black Trench Coat
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Post by Dane on Jan 7, 2013 20:26:48 GMT -5
Trip down memory lane this.I never did finish. I think ill make a new person. Powerset:Hei/Darker than Black (Electrical Manipulation) Ability Set: Daredevil Special Item: Red X Suit Extra Items: Dual Silenced Deagles,6 knives with wire attachment,Black Trench Coat Sounds good. Who is your trainer?
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Post by Sherlock Laforet on Jan 8, 2013 2:30:25 GMT -5
Completely forgot that.Ill take Bullseye for that one...and i need a name. DuskSo as always its far easier to go in order so the cops can get in and take over the area.That Makes Kingpin first and foremost Kingpin's Territory Information: Kingpin and his men will be holed up in one of the few remaining high-rise buildings. You will have to get through a lobby full of goons before you can make it to the stairs or the elevator. Kingpin will be in his office on the 40th floor. Enemies: Lobby: 20 Thugs with pistols and submachine guns. Kingpin's Office: Lady Bullseye (Shuriken, Katana) Nuke (M16, Combat Knife) Kingpin (energy blast cane) Reward: You pull a battery pack out of Kingpin's cane, unfortunately it appears to have seen some use already. You may call for assistance one more time using this battery. Dusks powers and abilities make him an ideal stealth character. A mix of teleporting and cloaking will get him near enough to take down any guards in the lobby.If he cant get close he can use his wire and knives.Once it gets wrapped around a limb of neck they will be out for the count.Daredevil does similar things with his batons and with Bullseyes training Dusks throws will be very accurate. In This Way Dusk will take down the Lobby guards quickly and quietly. Without raising too much commotion to boot Next comes the Kingpins room.Dusk will take to the vents to ensure he gets the element of surprise and to observe before jumping in.Even without my knowledge on the characters the obvious one to take down before they know what hit them is Nuke. A quick throw of a knife puts wire around his neck and second later he is electrocuted to death. Now its obvious that a battle will ensue since they are smarter than average grunts and just saw Dusk off Nuke.Daredevils skills will make dodging shurikens and cane basts considerably easier than it would be for anyone else. Utilizing his suits teleporter and weapons,as well as Murdoks skill,Dusk should be able to immobilize the duo without lethal force. (Im switching to using "I" instead of "Dusk".Gotta say that a bit of a pain) Im not going to be too far away from Kingpin plus i have a teleporter.This should make for a quick trip.Likely around 15 Minutes Lobby guards since im going stealthy will take bit of time.Im gonna say a half hour Kingpin and his peeps should be quick like a bunny.Nuke goes down in the first few seconds and LB and the big guy him self are a little outclassed.Im gonna say another 15 adding in elevator time That gives me an hour thus far
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Post by Dane on Jan 8, 2013 8:38:25 GMT -5
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Post by Sherlock Laforet on Jan 8, 2013 11:46:06 GMT -5
Viper's Territory
Viper's Territory Information: Lady Viper wants to establish a HYDRA foothold in this new world. She and her goons have taken over docks. She will be in a dockside warehouse on pier 42. Enemies: 30 HYDRA Agents with submachine guns. Yes, they will yell "Hail Hydra!" if they see you. Silver Samurai (Dual Katanas) Black Widow II (Yelena, Dual Silenced Pistols, Widow's Bite) Viper (Desert Eagle) Reward: You may take a crate of Atlantic Salmon from the docks or distribute the fresh fish to local citizens.
Cannon fodder once again is nothing more than time consuming for me.Since i have no intention of sounding the alarm im going to have to do this very carefully.Sticking to the shadows and teleporting rather than walk into the open ill slowly take down all the guards around the area one by one.
After taking the guards outside ill stealthily make my way inside.IN here there will likely be 5 or 6 more guards along with Viper Widow and Silver Samurai.
In this area there will likely be a lot more light so shadows sneaking will be a tad more difficult.If need be i can use my suits cloaking to avoid detection.
As i get the read of the place and take in my surroundings i determine that im going to have a bit of fun with this place.Freaking everyone out Batman style would be great fun.
I go to an optimal spot with my cloaking engaged and take down a guard via wire and electric shock for everyone to see.Next a quick port while everyone is dumbfounded and down goes another one.In this style ill take down all the guards and kick a chuckle out of their terror stricken faces.
If al this hasnt spooked the super villains yet ill port near to Widow with my cloaking engaged.As soon as im near enough ill put a wire round her throat and disengage my cloaking so the other two can get a good look at me.After they see me with Yelena they will likely hesitate for a second or two.This will leave me enough time to shock her and be out of there
Now they should be freaking out with this psycho ghost guy hanging around taking people down left and right.Feelng pretty good about my bad self i get a wire around Silver Samurai and simply string him up (SInce i like him and dont want to kill him.
That leaves Viper for me to deal with.Strait up H2H in this case would not be a bad thing at all.SImply put she doesnt have a prayer.Viper is good but not that good.
After subduing her ill attempt to get some information out of her while shes tied up.Likely as not she wont give me anything.No problem here since i dont need info very much.Whether she gives it to me or not ill steal a kiss while she cant do anything about it and be on my merry way
As im moving on to Two Faces area i think and regret all the shenanigans i was pulling.It cost me a lot of time.Oh well if i cant have fun with this im gonna go nuts
Guards outside will take about 30-40 minutes Guards inside will take 10-15 The super villains will take about a 7 Flirtatious interrogation of Viper will be around 5 So a little over an hour all told
That makes 2 hours thus far
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Post by Sherlock Laforet on Jan 9, 2013 1:16:39 GMT -5
So a few things that i did wrong in the last post,Im not going to Two Faces Territory.It makes no sense to double back.I also didnt add in travel time,Finally i decide ill take the Salmon.I can get by with that and be just fine.Needless to say the locals can use it but if i fail then they die anyway.
My Full total is 2:30 hours counting in 15 minutes for each location
So my next location is instead going to be Scarecrow's Territory Information: Scarecrow has infiltrated a local church which is being used to shelter those left without homes in the earthquake. He will begin using his fear gas on them immediately. After 3 days all of the citizens will be dead. Enemies: Scarecrow (Wrist-mounted Fear Gas emitters) Reward: The church was secretly hording a cache of weapons for the local Mafia (under threat of death). You may take one gun of conventional description and 3 frag grenades from here or turn the weapons over for use by the GCPD.
A breath of fresh air and no mistake when i come on this place.A load of hostages all drugged out is never good to see but when you see only 1 guy guarding them,no matter how scary he looks you are gladdened by that
5 minutes to get a lay of the land and another five to subdue Scarecrow is all i need.Making use of teleporting and cloaking he will never see me coming to even out up a fight
10 Minutes with Scarecrow and likely 15 to get to the location
2:55 all told now
Next on to the most nearby.That being Killer Croc
Killer Croc's Territory Information: Croc can be found looting the local shopping mall with some thugs. Enemies: 10 Thugs armed with an assortment of lead pipes, knives, chains, pistols. Killer Croc Reward: The shopping mall's hardware store is still fairly well stocked. If your abilities would provide you with the means to make homemade explosives you can use these to build a hand-held pipebomb. Alternatively you can give these valuable supplies to the citizens of Gotham.
Another easy one.My powers allow me to one shot most anybody via electrocution.Limited numbers means less time to do it.
Croc is obviously the most dangerous here (Giant lizard man would certainly attract more attention at any rate)
Since all these guys are relatively huddled and not patrolling,cahnces are i wont be able to take them out one by one while no one is looking....So much for being a cake walk
At this point of more than three hours at this im tired as hell.With my lack of super human stats i cant keep this sort of thing up forever.
I decide to suck it up and take these guys down quickly so i can get some sleep.Teleporting into the fray i land on Killer Crocs back and put him out of the battle as quickly as possible.This leaves the ten thugs to deal with.Not a hard task but when your tired not an easy one either.
The thugs go down but me and my foolhardy attitude leave my hurtting a bit as well.At least its bruising so i dont have to deal with blood loss
With that i decide its off to bed im hurting and just plain tired not to mention the nights work wasnt bad. Guys i didnt kill are low enough in number that they can be held in the police station for the time being.Obviously Black Gate has to be next on my agenda. When i get home ill make some food eat and go to sleep
Taking down Croc is about 20 minutes.Another 30 to get home and 30 more to organize the cops to get the baddies i let live. 4:20 total
Casualties for the night: Nuke Black Widow Killer Croc Assorted thugs
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Post by Dane on Jan 9, 2013 21:29:24 GMT -5
Master of ShadowsPowers: Zed Abilities: Snake Eyes Special Item: Muramasa Blade Regular Equipment: Kevlar Suit, Throwing Knives, Kunai, Shuriken, Titanium Wrist Blades.
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Post by Sherlock Laforet on Jan 11, 2013 1:03:00 GMT -5
Dane Who is Zed?Im not familiar? OK so day two.Obviously the next person has to be Two Face since he is blocking off blackgate prison.Gonna be a good night First off I would sleep for at least 6 hours likely 7 though.Makes about 11 hours all told Two Face's Territory Information: Two Face has taken up headquarters in the Court House. He's gone more batsh#t than usual and has kidnapped Jim Gordon and Renee Montoya. He will execute them in 2 nights if they are not rescued. Enemies: 25 Thugs armed with an assortment of lead pipes, knives, chains, pistols. Clayface Razor Fist Two Face (Dual Colt .45s) Making my way to Two Faces area will take about 15 minutes via teleport travel.Once there ill take a few to get a read on the area.All guards on the outside,should be no problem until i get in. The guards will be taken down in my usual way.Silently taking them out one by one not letting them catch sight of me. In 20 or so ill have taken down all the guards outside the building.Obviously id make my way inside now.A few more guards,no problem.Then you got Two Face and his Hired guys.Razor Fist and Clay Face.Clay face could be a problem here.Never liked mud men myself. The guards go down quick and easy.Never even knew what hit em as the saying goes. Razor fist goes just as quick.Im not messing around tonight.After the guards are out i jump him and electrocute him.This one both "Faces" will likely see go down.One quick knife flick hits Clayface and he goes down to my powers.Now all thats left is Two Face Hes good not not my caliber of good.I gets put down just like the others(Though not as lethally) This gives me free rein of Black Gate (Though i will still need to take it over) All told this will likely take 50 minutes including travel time
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Post by Dane on Jan 11, 2013 4:19:40 GMT -5
Sherlock Laforet he is a League of Legends Champion. Wiki PageBasically he is a ninja who mastered forbidden shadow magic. He can create shadows of himself and attack with them (he controls the clones and they have the same lethality of the original, generally uses only one but can use four), teleport into them (swapping places with himself and the shadow), imbue his shuriken and wrist blades with lightning, and has overall good physical stats and fighting skills.
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Post by Sherlock Laforet on Jan 12, 2013 11:25:27 GMT -5
Sherlock Laforet he is a League of Legends Champion. Wiki PageBasically he is a ninja who mastered forbidden shadow magic. He can create shadows of himself and attack with them (he controls the clones and they have the same lethality of the original, generally uses only one but can use four), teleport into them (swapping places with himself and the shadow), imbue his shuriken and wrist blades with lightning, and has overall good physical stats and fighting skills. Ah league of Legends thats why i wasnt getting any google hits for him. Cool cool
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