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Post by Dane on Apr 4, 2013 22:23:11 GMT -5
Erik-ElI've revised the rules. You haven't pissed me off, I just need to be more clear. I apologize in advance, I don't want to stifle your creativity with your characters, but there are virtually no challenges a team with 20 different power sets each couldn't overcome. If I allow it for you, I have to allow it for everyone. In this case, I think less will be more. I can't speak for Silver's EU Respect Thread. I have no doubt that Luke moves extremely fast. The biggest feat I have heard of his speed was his fight with clone Palpatine where he was described as too fast to see by other Jedi. I don't see how that is different to the speed bursts from someone like The Gorgon being faster than Wolverine could sense. I have no doubt that he is faster than that, but it's a hyperbole. I've never seen anything state in plain words that Luke broke the light barrier while running on his feet. Either way, Luke is by far the most powerful Jedi. The limit for the thread is somewhere around Obi-Wan Kenobi's level or maybe a teenage Anakin. That's pretty generous considering that'd be something like the top 1% of Jedi. But it's still miles behind how powerful EU Luke was. I can't just invent a Sith Lord who has that level of power every week for you to fight. It wouldn't make any sense at all.
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Post by Dane on Apr 4, 2013 22:27:07 GMT -5
Erik-El I realize it's a lot of research, but you may want to look into different SW races. For example I picked Kiffar for my Commando because they have a racial Psychometry ability. So he could track someone peerlessly if he had an item that belonged to the person. Similarly, Zeltron's have a racial low-tier telepathy/empathy power (and a second liver for ingesting more alcohol). So there are some interesting stuff you could get from different races that will give you more options in your solutions but might not be a game changer in a combat situation.
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Post by Dane on Apr 4, 2013 22:30:20 GMT -5
Due to the removal of powers, I am willing to rescind my ban on high-end Mandalorian Iron.
Be reasonable about it, because it was considered virtually priceless in all eras. But I don't think it's unreasonable to assume a a great warrior might have a suit of armor and a few weapons forged from it.
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Post by Erik-El on Apr 4, 2013 22:37:42 GMT -5
I did a quick revision of my characters. I will be going over them again to refine if the current versions is met with general approval.
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Post by Erik-El on Apr 4, 2013 22:39:29 GMT -5
I will keep my current armor but I would like the swords and gauntlets. That way even being a great warrior, he still has some limits.
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Post by Erik-El on Apr 4, 2013 22:48:52 GMT -5
If necessary, I would be willing to lower Django's healing factor to Captain America levels but there are races in the SWEU that have radical healing powers so I didn't think that would be a point of concern for you, especially considering Shy has no speakable fighting ability at all. The main reason for the desire for her technopathy power set is because she is essentially taking on the role of a R2 unit. If there are things that require the hacking ability of droids, my HK unit is kind of not very useful. Shy would be because she can talk to machines. I changed it to Forge's ability instead of Jeffries so she can't just float things into place, since that seemed to be your main concern about it. She is limited to what a person her size can physically move in any given time. It has extremely limited battle applications, if any at all. The only way she could ever use it in combat is if she is given prep time. I could see her maybe doing something if the entire team is holding whatever opposition at bay while she is throwing some device together but other than that, it's not a very useful talent for combat.
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Post by Dane on Apr 4, 2013 23:05:46 GMT -5
Erik-ElBasically, powers are out. Mutants are so incredibly rare in Star Wars that it's not really worth discussing. The mutants that do exist are almost entirely creatures that were warped by Sith Alchemy or Sith Magic. There are a lot of humans so skilled in mechanics or slicing that technopathy isn't required. There are also a lot of cyborgs who could interface with computers or machines directly with no physical contact like Mako. Even Boba Fett's helmet could interface with computers and he could control his ship with it. That's without any cybernetic implants or powers. The tech in SW is pretty amazing. The reason why I don't want to give you powers is because it makes everything I could throw at you too easy. If you can build a machine without understanding how it works, you have a solution to every possible situation. You could invent literally any plot device you like and you don't have to explain it at all because Forge could do that. It will be much, much easier without powers.
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Post by Erik-El on Apr 4, 2013 23:11:31 GMT -5
I'll have to think this one over a bit then. I am not a fan of things like Gen'Dai so if I can't work around cosmetic turn-offs, I need to rethink my team.
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Post by Dane on Apr 4, 2013 23:20:52 GMT -5
Sure. Keep in mind characters with no enhancements at all like Boba Fett, Cad Bane or Pre Viszla managed to kill a lot of Jedi with no powers at all. And a cyborg like General Grievous was practically unstoppable. You won't need to use a Gen'Dai in order to get strong characters.
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Post by Erik-El on Apr 4, 2013 23:27:09 GMT -5
True. Call me predictable but I always like having one BAMF that usually has a healing factor. Guys with healing factors always seem to make the best melee fighters.
Might look into cybernetics for Shy and just make her a brilliant engineer. Might even turn the prejudice against borgs into a driving part of her story.
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Post by Dane on Apr 4, 2013 23:28:06 GMT -5
True. Call me predictable but I always like having one BAMF that usually has a healing factor. Guys with healing factors always seem to make the best melee fighters. Might look into cybernetics for Shy and just make her a brilliant engineer. Keep in mind your ship could easily have a Bacta Tank to heal injuries between battles.
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Post by Erik-El on Apr 4, 2013 23:29:25 GMT -5
I got it! Perhaps a shapeshifting species with healing ability.
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Post by Erik-El on Apr 4, 2013 23:30:44 GMT -5
True. Call me predictable but I always like having one BAMF that usually has a healing factor. Guys with healing factors always seem to make the best melee fighters. Might look into cybernetics for Shy and just make her a brilliant engineer. Keep in mind your ship could easily have a Bacta Tank to heal injuries between battles. LOL I thought of that. But then I thought I would suffer from 90s X-Men-itis. "Oh no! Injury! Get erm to der ship/mansion/base."
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Post by Dane on Apr 4, 2013 23:35:40 GMT -5
There are shapeshifting races in SW. I don't know of any with healing factors though.
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Post by Erik-El on Apr 4, 2013 23:37:21 GMT -5
There are shapeshifting races in SW. I don't know of any with healing factors though. New species fits within the rules!
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Post by Dane on Apr 4, 2013 23:59:18 GMT -5
There are shapeshifting races in SW. I don't know of any with healing factors though. New species fits within the rules! Not really. "I don't care if you invent a race or use a different race, but they can't be capable of things outside what other SW races can do." There are no races with Wolverine-style healing factors. You might be interested in some of the more inventive Bacta products like Bacta Grenades.
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Post by Erik-El on Apr 5, 2013 0:04:49 GMT -5
New species fits within the rules! Not really. "I don't care if you invent a race or use a different race, but they can't be capable of things outside what other SW races can do." There are no races with Wolverine-style healing factors. You might be interested in some of the more inventive Bacta products like Bacta Grenades. There are no species capable of growing entire bodies from nothing but there are dozens of species in the SWEU capable of comparable regeneration, one such species are even shapeshifters. starwars.wikia.com/wiki/Polydroxol
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Post by Dane on Apr 5, 2013 0:24:46 GMT -5
Not really. "I don't care if you invent a race or use a different race, but they can't be capable of things outside what other SW races can do." There are no races with Wolverine-style healing factors. You might be interested in some of the more inventive Bacta products like Bacta Grenades. There are no species capable of growing entire bodies from nothing but there are dozens of species in the SWEU capable of comparable regeneration, one such species are even shapeshifters. starwars.wikia.com/wiki/PolydroxolHas that race actually appeared in anything? It's a little hard to know what their limits are. And it also says they can pretty easily bleed to death. I think this is why I never do RPGs.
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Post by Erik-El on Apr 5, 2013 0:34:34 GMT -5
LMAO at that GIF
You would probably know more about those guys than I do but from what I got from it, they don't necessarily bleed to death so much as require major rest after major regeneration and death CAN result if they lose too much of that gas that makes up their blood at one time. Their electroglobins also regenerate but much much slower... I have no idea on the time frames for those, I just wanted to point out that regeneration/shapeshifters exist in the SW universe lol.
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Post by Dane on Apr 5, 2013 0:48:20 GMT -5
LMAO at that GIF You would probably know more about those guys than I do but from what I got from it, they don't necessarily bleed to death so much as require major rest after major regeneration and death CAN result if they lose too much of that gas that makes up their blood at one time. Their electroglobins also regenerate but much much slower... I have no idea on the time frames for those, I just wanted to point out that regeneration/shapeshifters exist in the SW universe lol. The ultimate truth of scenarios are that as the creator, I'll bend you to fit it. Not the other way around. You can try to inch in characters that are above my intentions, they might even fit in the rules, but it won't happen. Dedman used to try it 20 times a day. If I have to I'll just rewrite the rules to blanket outlaw everything of the sort. The weaker your team is, the easiest it makes my job when I'm making your opposition. I want you to be able to make a team that is fun and interesting, but they simply can't be as good as mid-tier comic book characters.
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